Based in Perm, Russia
October 14, 2013
Windows Phone 8
"In search of a new home, haunted by the failures in the way of WitchCraft development, one good Witch opens her own magic shop for goods and services, with the faith that this would bring her wealth and good reputation."
"WitchCraft project has been presented at Imagine Cup 2013 competition in Russia, and as competition captain I was truly amazed by the quality of this student project. The game is complete with many levels, amazing graphics, sound and narration. Seeing such high-quality project from student team is very impressive, and I am sure that this project and the team behind it has great future. By the way, my 8-year-old daughter loved playing the game!", Dmitri Soshnikov, Academic Developer Evangelist at Microsoft Russia
- Help the Witch Rudgrid create the potions and spell to help the villagers to solve their unusual problems. In the game you will be presented with varied gameplay, which includes a variety of mini-games: hidden object, collecting beetles, mixing the ingredients, the creation of magical characters, exciting chases and more.
- Try your hand in the passage of the mini-games and puzzles of the campaign story on speed and reaction. Also here will be available to new levels of mini-games of varying complexity.
Logo & Icon
Awards & Recognition
- "2nd place at Imagine Cup Russia Finals 2013" Moscow, 6 April, 2013
Press Kit via Dropbox
Check out Press Kit via Dropbox (it contains *.GIF, *.PDF, *.JPG, *.PNG and others) .
About Brainy Studio
Brainy Studio is a Russian entertainment and independent video game development studio, founded by 4 developers: Evgenii Romin, Ilia Antonov, Anton Baranov and Dmitri Ogorodnikov. The studio is best known for developing the game TurnOn, with prototype of which has won Imagine Cup 2014 in "Games" category held by Microsoft and other partners. The recent title, TurnOn, coming soon on Xbox One and Steam in spring 2016.
More information on Brainy Studio, our logo & relevant media are available here.
Game Designer, Lead Art, Level Design, Concept Art, Texturing, 3d and 2d Assets, Scenario
Design and Development of Architecture, Core Programming, Game Logic
Project Management, Business Development,Sound Design, Trailer and Cinematics, QA, Release Management
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks